
Devlog #7: Grass Rocks!
This week, we have started to populate our world with grass and rocks! Journey through the process of creating, testing and comparing the different variations of terrain features we have been creating in the past week.

Art & World Building
Scott is the lead artist and world builder, and the reason any of this is worth looking at. Characters, environments, logos and UI all come through him first.

This week, we have started to populate our world with grass and rocks! Journey through the process of creating, testing and comparing the different variations of terrain features we have been creating in the past week.

This week, Scott shares the chaos that drives creation... scribbles! A sneak peek into the design process for the KIT logo and our very first collectible.

In our second devlog, Scott takes you through the honest (and sometimes messy) process of designing our hero, Kit. See the early concepts, the mistakes, and the final model!
Every devlog we've written, from both of us, all in one place.