KI10 GAMES / QA SERVICES

Need another pair of eyes on your game?

I'm Mark. I've spent 10 years testing games professionally, and now I make my own at Ki10. If you need someone to put your demo or next build through its paces, I can help.

From £25 · No retainer · No pressure

10 yearsProfessional game QA experience
We make games tooWe understand small-team budgets
UK-basedRemote support for small studios
Read about Mark’s work

WHY KI10?

Useful feedback.
Clear bugs.

We know what it’s like to be a small team getting ready to ship. We’ll spend the agreed time testing the areas you care about, then give you findings you can use.

Find the blockers

Progression problems, soft locks, broken objectives and gameplay edge cases.

Understand the friction

Controller quirks, usability issues, confusing UI and moments where players get stuck.

Give you something to work with

Reports with reproduction steps, severity and supporting screenshots or clips where useful.

THE RIGHT TIME FOR QA

A demo coming up?
Let's give it a proper test.

If you’re working alone, it can be difficult to see problems in a game you know inside out. Tell me what you're getting ready for and we'll work out what needs checking.

Tell me about your game

FIXED PRICES · FLEXIBLE SCOPE

Affordable testing.
No fuss.

You pick a package, we agree the priorities, and I tell you exactly what you'll get.

1 hour total · testing + reporting

Quick Check

An extra check on a feature or build.

£25

A new feature, a quick demo check or an early build

INCLUDED

  • Focused exploratory testing
  • Clear defects with reproduction steps
  • Concise findings summary
Enquire about Quick Check

3 hours total · testing + reporting

Indie Playtest

A proper look at your demo or milestone.

£65

Demos, development milestones and important updates

INCLUDED

  • Gameplay, controls, UI and progression checks
  • Prioritised defect list and evidence where useful
  • Practical usability observations and handover
Enquire about Indie Playtest

6 hours total · testing + reporting

Release Readiness

A bit more time before you release.

£120

Upcoming showcases, demos and releases

INCLUDED

  • Agreed risk-focused testing coverage
  • Bug reports with steps, severity and evidence
  • Written release-readiness summary
Enquire about Release Readiness

Introductory package prices in GBP, subject to agreed scope and device compatibility. One build per package. Retesting and further builds are separate. Applicable VAT, if any, will be confirmed in the quote; no VAT status is implied here.

Need ongoing testing instead?

Regular builds, bigger milestones or unusual requirements? Ask for a custom quote.

Let's talk

PROOF IN THE PROCESS

See what a useful
bug report looks like.

Your developer shouldn't need to ask “what did you do to cause this?”. We aim to give you enough context to reproduce an issue quickly.

Illustrative fictional example below; not a report from an actual client.

EXAMPLE ISSUE / BUG-001

Character cannot move after closing inventory

HIGH PRIORITY
PLATFORMWindows / Controller
BUILDExample 0.1.0
REPRO3 of 3 attempts
STATUSNew

STEPS TO REPRODUCE

  1. Load the example checkpoint save.
  2. Open the inventory using a controller.
  3. Close it with the back button.
  4. Attempt to move the character.

EXPECTED

Player movement resumes normally.

ACTUAL

Camera moves, but player movement stays locked until reloading.

EVIDENCE

A real report includes relevant screenshots, clips or save details when useful.

SIMPLE FROM THE FIRST EMAIL

A straightforward way
to get your game tested.

We don't take payment on this page. We check your game and agree what you'll get first. Then you receive an invoice, so everything is clear before work starts.

Start an enquiry
  1. 01
    Tell us about your game

    Share your platform, build requirements and next milestone.

  2. 02
    Agree your package

    We confirm compatibility, focus areas, the delivery date and price.

  3. 03
    Approve and pay

    We send an invoice with payment instructions. Small bookings are paid upfront.

  4. 04
    Get your findings

    Receive prioritised issues, evidence where relevant and a short summary.

QUESTIONS?

A few things
worth knowing.

No surprises. Here's how booking works and what you can expect. If you need something different, just ask.

What can you test?

Windows PC and Android are core targets. Steam Deck may also be available. We confirm device, build and access requirements before booking. We do not provide console certification.

Do the package hours include reporting?

Yes. The advertised time includes hands-on testing and preparing your report, for one agreed build. We agree priority areas before starting.

How do booking and payment work?

Email us about your game. We confirm compatibility, the scope, a delivery date and a fixed quote. Once you accept, we issue an invoice. Small one-off packages are paid before testing begins. Payments are arranged through the invoice, not through this website.

Can you sign an NDA?

Yes. We can discuss reasonable confidentiality terms before you share a private build. We do not publish client builds or reports without permission.

Do you include retesting?

A booking covers one agreed build; retests and further builds are quoted separately.

How soon will I get my report?

We agree the delivery date before you book, based on build readiness and our availability.

What if no bugs are found?

You still receive an honest summary of the areas tested and any observations. We never invent defects or guarantee a minimum number of findings.

Does your testing guarantee a bug-free launch?

No finite QA pass guarantees a bug-free game. We provide evidence and risk information to help your team decide what to fix next.

KI10 GAMES / QA SERVICES

Got a build
you'd like checked?

Send me a little information about your game and I'll let you know how I can help. No pressure.