About Ki10 Games
We’re Mark and Scott.
We’re two friends making games in the UK. The original plan was to sell ten copies. That’s where Ki10 comes from.
Who we are
We’ve been friends for years. In 2024, we decided to have a go at making games together.
Mark McManus
Mark handles design, programming and QA. He’s spent over nine years testing games, and writes most of our devlogs.
Scott Hamilton
The lead artist and world builder, who turns all the daft ideas into things you can actually look at.
The story so far
Where we've got to
We start with KIT
Our first serious project. A 3D action adventure about a kitten earning a knighthood, and nine devlogs deep we had a camera system, a quest tracker and an awful lot of grass.
We learn to finish things
KIT taught us that a two person team needs to ship something before it can ship everything. So we scoped right down and picked a project we could actually get over the line.
Skill Check ships
A daily gaming trivia game, out on Android and the web. Our first real launch.
Boop n Burn is next
A floor is lava party brawler for PC, Switch and Xbox Series, with a demo planned for Steam Next Fest in February 2027.
And a heist on the side
The One Bullet Job, a turn based heist puzzle for phones. Small rooms, readable guards, and one bullet to get you out of trouble.
KIT comes home
Having learned how to finish things, we’re bringing KIT back and rebuilding it in Godot, starting with the mechanics and a first level.
Ki10 in a few numbers
Ten copies and counting
If you fancy being one of them, our games are over here and our development notes are over there.

