
Devlog #4: Its Never Too Late to Make Your First Game
This week, Mark shares a deeply personal story about how a childhood injury and a copy of Crash Bandicoot ignited a lifelong dream, and offers a motivational message for all aspiring developers.

This week, Mark shares a deeply personal story about how a childhood injury and a copy of Crash Bandicoot ignited a lifelong dream, and offers a motivational message for all aspiring developers.

This week, Mark gives a deep dive into the robust camera system for KIT. Learn about our blend of Crash style dolly paths, player controlled cameras, 2D sections, and how we make it all feel seamless.

In our second devlog, Scott takes you through the honest (and sometimes messy) process of designing our hero, Kit. See the early concepts, the mistakes, and the final model!

Welcome to Ki10 Games! In our very first devlog, we (Mark & Scott) share our personal story, the heartfelt origins of our studio, and the vision behind our first game, KIT - Knight in Training.